Hi,
A recent discussion brought up the need for multiple constructors for the
same class.
https://externals.io/message/126428
The need was mostly answered by suggestions to use factory methods.
However on an earlier discussion it was discussed how it's fine and even
useful for constructor methods to violate the LSP.
https://externals.io/message/121789
I've felt a similar need on some projects. To have a named factory method
that would have an overridable signature.
Maybe a new keyword like factory
that would make the method only callable
statically? I'm thinking of something like
class Triangle extends Polygon
{
public factory method fromPoints(Point $p1, Point $p2, Point $p3):
static
{
// .
}
public factory method wrap(static|string $triangle): static
{
return $triangle instanceof static ? $triangle :
static::fromWkt($triangle);
}
}
Sure, I'm not saying this API is currently impossible. I can do the more
narrow checks within the methods and throw from there. But sometimes it's
useful to precisely describe the acceptable arguments in the method
signature.
What do you think? Would such a feature be useless and/or harmful?
BR,
Juris
Hi,
A recent discussion brought up the need for multiple constructors for the same class.
https://externals.io/message/126428The need was mostly answered by suggestions to use factory methods.
However on an earlier discussion it was discussed how it’s fine and even useful for constructor methods to violate the LSP.
https://externals.io/message/121789I’ve felt a similar need on some projects. To have a named factory method that would have an overridable signature.
Maybe a new keyword like
factory
that would make the method only callable statically? I’m thinking of something likeclass Triangle extends Polygon { public factory method fromPoints(Point $p1, Point $p2, Point $p3): static { // … } public factory method wrap(static|string $triangle): static { return $triangle instanceof static ? $triangle : static::fromWkt($triangle); } }
Sure, I’m not saying this API is currently impossible. I can do the more narrow checks within the methods and throw from there. But sometimes it’s useful to precisely describe the acceptable arguments in the method signature.
What do you think? Would such a feature be useless and/or harmful?
BR,
Juris
Hey Juris:
You may be interested in a super-draft RFC that I’ll propose in the next few days… (just fixing a couple of edge cases in the implementation) it allows for nested classes and can support what you are thinking. I will add this use case to the RFC.
Adapting your example:
class Triangle extends Polygon {
public final class fromPoints extends Triangle {
public function __construct(Point $p1, Point $p2, Point $p3) {}
}
public final class wrap extends Triangle {
public function __construct(Triangle $triangle) {}
}
}
$triange = new Triangle::fromPoints(...$points);
I don't know if this is what you are thinking of, but it basically allows the expression you are suggesting. If we were to implement your idea though, then nested classes would probably be impossible (and vice-versa).
— Rob
Hi
You may be interested in a super-draft RFC that I’ll propose in the next few days…
May I kindly request some breathing room with regard to new RFC
discussions so that folks are able to give each RFC the proper
attention. The list currently is super active. We have:
- 2 Votes in progress (FCC in constexpr, aviz for static)
- 6 discussions with RFC written (NoDiscard, get_error_handler, URI,
Compression, Optional Interfaces, Pipe) - and several non-RFC or pre-RFC discussions (Async, Constructor
Overloading, Not Null Assertions, …)
This is already approximately 3 RFC discussions too many. Perhaps wait
until Mid-March or so? I expect at least some of the currently discussed
RFCs to be in voting by then.
Best regards
Tim Düsterhus
Hi
You may be interested in a super-draft RFC that I’ll propose in the next few days…
May I kindly request some breathing room with regard to new RFC
discussions so that folks are able to give each RFC the proper
attention. The list currently is super active. We have:
- 2 Votes in progress (FCC in constexpr, aviz for static)
- 6 discussions with RFC written (NoDiscard, get_error_handler, URI,
Compression, Optional Interfaces, Pipe)- and several non-RFC or pre-RFC discussions (Async, Constructor
Overloading, Not Null Assertions, …)This is already approximately 3 RFC discussions too many. Perhaps wait
until Mid-March or so? I expect at least some of the currently discussed
RFCs to be in voting by then.Best regards
Tim Düsterhus
Hi Tim,
I assume you are speaking to me, personally?
This will be opened as a draft before proposing it to the list, which will indeed (probably) be around mid-March, pending solicited feedback, so no worries. I also have a couple drafts/in-discussion to close that this new RFC will supersede.
— Rob
Hi,
A recent discussion brought up the need for multiple constructors for
the same class.https://externals.io/message/126428
The need was mostly answered by suggestions to use factory methods.
However on an earlier discussion it was discussed how it's fine and
even useful for constructor methods to violate the LSP.https://externals.io/message/121789
I've felt a similar need on some projects. To have a named factory
method that would have an overridable signature.Maybe a new keyword like
factory
that would make the method only
callable statically? I'm thinking of something likeclass Triangle extends Polygon
{
public factory method fromPoints(Point $p1, Point $p2, Point $p3):
static
{// ...
}
public factory method wrap(static|string $triangle): static
{return $triangle instanceof static ? $triangle :
static::fromWkt($triangle);}
}
Sure, I'm not saying this API is currently impossible. I can do the
more narrow checks within the methods and throw from there. But
sometimes it's useful to precisely describe the acceptable arguments
in the method signature.What do you think? Would such a feature be useless and/or harmful?
BR,
Juris
Hey Juris:
You may be interested in a super-draft RFC that I'll propose in the
next few days... (just fixing a couple of edge cases in the
implementation) it allows for nested classes and can support what you
are thinking. I will add this use case to the RFC.Adapting your example:
class Triangle extends Polygon {
public final class fromPoints extends Triangle {
public function __construct(Point $p1, Point $p2, Point $p3) {}
}public final class wrap extends Triangle {
public function __construct(Triangle $triangle) {}
}
}$triange = new Triangle::fromPoints(...$points);
I don't know if this is what you are thinking of, but it basically
allows the expression you are suggesting. If we were to implement your
idea though, then nested classes would probably be impossible (and
vice-versa).-- Rob
Hi Rob,
I'm a bit confused about the use of final
in your example.
Would it allow defining Polygon::fromPoints such that it accepts
variable number of arguments and Triangle::fromPoints such that it only
accepts exactly 3 args?
Or having a hierarchy like Square extends Rectangle extends Polygon
while having a wrap with the following covariant behaviour?
- Polygon::wrap(Polygon $poly) -- accepts any Polygons
- Rectangle::wrap(Rectangle $poly) -- accepts Rectangles and Squares,
but not other Polygons - Square::wrap(Square $poly) -- only accepts Square arguments
Juris
Hi,
A recent discussion brought up the need for multiple constructors for the same class.
https://externals.io/message/126428The need was mostly answered by suggestions to use factory methods.
However on an earlier discussion it was discussed how it's fine and even useful for constructor methods to violate the LSP.
https://externals.io/message/121789I've felt a similar need on some projects. To have a named factory method that would have an overridable signature.
Maybe a new keyword like
factory
that would make the method only callable statically? I'm thinking of something likeclass Triangle extends Polygon { public factory method fromPoints(Point $p1, Point $p2, Point $p3): static { // ... } public factory method wrap(static|string $triangle): static { return $triangle instanceof static ? $triangle : static::fromWkt($triangle); } }
Sure, I'm not saying this API is currently impossible. I can do the more narrow checks within the methods and throw from there. But sometimes it's useful to precisely describe the acceptable arguments in the method signature.
What do you think? Would such a feature be useless and/or harmful?
BR,
JurisHey Juris:
You may be interested in a super-draft RFC that I'll propose in the next few days... (just fixing a couple of edge cases in the implementation) it allows for nested classes and can support what you are thinking. I will add this use case to the RFC.
Adapting your example:
class Triangle extends Polygon {
public final class fromPoints extends Triangle {
public function __construct(Point $p1, Point $p2, Point $p3) {}
}public final class wrap extends Triangle {
public function __construct(Triangle $triangle) {}
}
}$triange = new Triangle::fromPoints(...$points);
I don't know if this is what you are thinking of, but it basically allows the expression you are suggesting. If we were to implement your idea though, then nested classes would probably be impossible (and vice-versa).
— Rob
Hi Rob,I'm a bit confused about the use of
final
in your example.
The gist is that visibility applies to the outer class while final/readonly/etc apply to the inner class. So, in this case it is public (can instantiate it from outside the class) and final (cannot extend it, which would be weird to extend an inner class. I'm still debating if I want to make inner classes final by default -- but that will probably come up in the actual rfc discussion).
There's already a thread discussing this topic from a few weeks ago, so I don't mind discussing some details and "testing the waters", as they say.
Would it allow defining Polygon::fromPoints such that it accepts variable number of arguments and Triangle::fromPoints such that it only accepts exactly 3 args?
Or having a hierarchy like
Square extends Rectangle extends Polygon
while having a wrap with the following covariant behaviour?
- Polygon::wrap(Polygon $poly) -- accepts any Polygons
- Rectangle::wrap(Rectangle $poly) -- accepts Rectangles and Squares, but not other Polygons
- Square::wrap(Square $poly) -- only accepts Square arguments
Juris
The inner class is its own class and belongs to the outer class -- it is inherited similar to a static property. So to answer your question, yes, all of that is possible. From inside the outer class you can even use static:: or self:: or parent:: to access the inner classes as well, so it should be quite flexible for these types of hierarchies and allow for some nice generic code reuse (e.g. parent::wrap($this))
— Rob